Coven

In this game, the player is tasked with finding their mother. They must do this by fighting their way through enemies, and solving some puzzles.

For this game, I was a technical designer and audio designer. I pretty much created the abilities system and got it talking to whatever it needed to. We wanted to have multiple ability types, such as Fire, Earth, and Water, and we wanted to have them upgradeable. This was a big system for me to create, but it was also a great learning experience.

Audio-wise I just used FMOD which was quite nice to use since I’m used to DAWs.

If you would like a copy of the game let me know.