Heroes of Rhym

As a Level Designer for Heroes of Rhym: Battle for ElDavar at TruPlay Games, I focused on ensuring player engagement by tuning and balancing the economy, resource generation speed, upgrades, and enemies. I designed and implemented 42 tower defense levels, strategically placing blockers and creating enemy waves to challenge players. Collaborating with project leads and the QA team, I continuously improved levels and game modes for balance, bug resolution, and alignment with project objectives. My contributions ensured a fun and challenging player experience.