Scraps Level Design

Scraps Level – Group Project

This video covers the final version of a team project. This was the first time I ever worked in a production environment, and designing a level. We were tasked with designing four levels and implementing them into a game that was already in production.

My level is the first one that the player encounters. I had a lot of grand ideas and in the end, I bit off more than I could chew. So I decided to cut a lot of it and to keep it simple to make it work.